- Provide entertainment and a sense of adventure through interactive gameplay.
- The story line is great and intriguing.
- A decent plot with enough intrigue to keep you interested.
- Good cut scene visuals.
- A variety of puzzles.
- Frequent checkpoints where the game autosaves.
- Very poor graphics and game.
- It is a short adventure – about 6 hours for the main game.
- The actual game play is quite difficult and takes a lot of getting used to.
- Fans of Lara Croft looking for a portable adventure.
- Players seeking a game with a variety of puzzles.
- Game duration is approximately 6 hours for the main adventure.
- Controls may require patience to master.
Description
If you can’t get enough of skulking around dusty ruins—ditch the dull afternoon and plug into Tomb Raider on the Nintendo DS. It’s not just another portable game; it slaps you inside treacherous tombs stuffed with mind-boggling traps, gnarly puzzles, and that adrenaline sting that only Lara Croft can deliver. Picture trudging through misty cliffs, vaulting over spike pits, uncovering secrets darker than your ex’s motives. Pure, pulse-pounding escape.
Spooked by the graphics or bracing for a mega steep learning curve? Don’t sweat it. Some folks whined about the visuals being a bit meh, but once you’re knee-deep in the storyline you barely notice. Toss aside your phone-scrolling habit—grab that stylus and suddenly you’re scaling ice walls, ducking flaming torches, and snapping your fingers at each puzzle you crush. Boredom isn’t in the vocabulary here.
- Story that literally drags you into Lara’s world and doesn’t let go.
- Brutal puzzles designed to fry your brain (in a fun way).
- Living, breathing environments—water splashes, fire roars, physics gone wild.
- Loads of checkpoints so you’re never back at square one.
- New weapons and gizmos unlocked as you smash through levels.
- Sneaky mini-games for when you need a cheeky break.
Take it from someone who snarled “I’m done with this” after five minutes: a couple of hours in, they were shouting “I’ve beaten it four bloody times already!” Sometimes you gotta give it a chance—this game thrives on flipping doubts on their head.
Yeah, it’s not a graphically insane beast and the main quest clocks in at around six hours. Controls can feel like wrangling a puppy at first—clumsy, unpredictable—but stick with it. Like that first wobble on a bike; once you nail the rhythm, you’re thundering downhill, invincible.
This is for the die-hards who live for bragging rights, the ones swapping tips in forums at 3am. It’s about owning that Lara energy, telling tales of near-death tumbles, and linking up with the crew who worship every double-jump and headshot. You belong here.
So don’t sit on this—snag your copy of Tomb Raider for DS right now and dive headfirst into the biggest portable thrill ride around. Adventure’s calling; are you brave enough to answer?



